Indie Saturday! We give impressions on indie games (and maybe just some smaller games in general).
Author: Ian Roach
Astroneer is a indie game I have been following for years , the comparisons to no mans sky are inevitable but in this game plays very differently and is a lot more open in what you can and can't do.
The game's official description:
Explore and reshape distant worlds! Astroneer is set during a 25th century gold rush where players must explore the frontiers of outer space, risking their lives in harsh environments for the chance of striking it rich.
On this adventure, a player’s most useful tool is their ability to shape their world, altering the terrain and extracting valuable resources from planets, and moons. Resources can be traded or crafted into new tools, vehicles, and modules to create everything from massive industrial bases to mobile rover bases.
- Reshape terrain as though it were made of Play-Doh.
- Survive on and explore procedurally generated planets that can be entirely deformed and traversed.
- Build vehicles and travel to new planets and moons.
- Snap together components and objects to create custom vehicles and modules.
- 4 player online drop-in/drop-out co-op.
Everything they mention above is as expected and the devs have been open about what is here now and the roadmap ahead.
From the outset the game gives off a great first impression . Playing primarily solo you really feel alone. Players start on a procedurally generated lowpoly planet with nothing but there little shuttle as your base.
It is here that a few problems become apparent.
-controls take some getting used to
-no descriptions or guides
Initially I found this refreshing just like a real explorer, however as you progress you can start to find it can be hard to know what and how to build things.
It's core gameplay loop is to explorer , mine resources and slowly build your base so you can leave and then explorer another planet nearby. It feels like this would be a lot more fun with friends however as a solo experience in can start to get tiresome as you build tether lines far away from your base and have to traverse all the way back to build something .
I have yet to fully explore the tools though such as buggies and cargo trailers which will make exploration much faster.
If you like a slower based survival game where you can freely explore the world and build at your own pace then give the free trial ago. If you are expecting player versus player multi , guns and lots of hostile aliens then this might not be the game for you .
Be aware it is early access which means there are a ton of performance issues and a few crashes / save bugs , but f you can look past this you will find a great exploration game with some excellent base building .
Astroneer is available on Xbox, PC/Steam, and Windows Store